Index
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D
 Dataset Input Types
 dataset_add, VegUIPropertySet
 dataset_build, VegUIPropertySet
 dataset_cancel_input, VegUIPropertySet
 dataset_tgl_input, VegUIPropertySet
 dataset_update, VegUIPropertySet
 delete_item, VegUIDataset
 delete_items, VegUIDataset
 delete_req, VegUIDataset
 delete_req_m, VegUIDataset
 delta, VegUINode
 denyRequests, VegUIBridge
 Dependencies
 deselect_item, VegUIList
 detach_node, VegUINode
 dir, VegUIScrollbar
 disable_button, VegUIButton
 disable_node, VegUINode
 disable_scroll, VegUIScrollbar
 dock, VegUINode
 drag
 drop_item, VegUIList
E
 editType, VegUIDataset
 Effect types
 effect_add, VegUIFXManager
 effect_pop, VegUIFXManager
 effectNum, VegUIFXManager
 Effects, VegUIFXManager
 eleIdx, VegUIManager
 Element, VegUIEffect
 ELEMENT_MAX_INDEX
 Elements, VegUIManager
 enabled, VegUIBBox
 evalme, VegUIManager
 Event Specific Object Properties, VegUINode
 event_add, VegUINode
 event_execute, VegUINode
 event_listener_set, VegUINode
 Events, VegUIList
 Example
 exec_uiop_client, VegUIClient
 exec_xml_client, VegUIClient
 execute
 expand, VegUIDataset
 expandedSize, VegUIList
this.dataset_add = function(fld)
Adds a single field to the property set list
this.dataset_build = function(fields)
Builds the property set from a fields object.
this.dataset_cancel_input = function(newValue)
Cancels the input for a certain field, toggling input mode off and reverting it to its old value
this.dataset_tgl_input = function(fld,
b)
Toggles input mode for a field in the property set list on or off
this.dataset_update = function(fld,
newValue)
Updates the value of a single valid field object
this.delete_item = function(value)
Remove one item from the dataset by its row id
this.delete_items = function(sItems)
Remove multiple items from the dataset by their row ids
this.delete_req = function(value)
Dummy function, is called when the delete key is hit, this could be replaces by a function that sends a request to the server instead of calling delete_item right away
this.delete_req_m = function(sItems)
Dummy function, is called when the delete key is hit and multiple items are selected, this could be replaced by a function that sends a request to the server instead of calling delete_item right away
int, Mousewheel delta, is set whenever the mousewheel event is handled by this element
*bool’, if true no requests can be sent
this.deselect_item = function(value,
noOnChange)
Deselects the currently selected item(s), or the item submitted to the function.
this.detach_node = this.detach = function(Element)
Detaches an attached element that was attached to this element via attach_node.
char, direction type of the scrollbar, ‘y’ or ‘x’
this.disable = this.disable_button = function(b)
Similar to VegUINode::disable_node only that this method also prohibits the mouse cursor from changing to a pointer when hovering over the button element if the button is disabled
this.disable = this.disable_node = function(b)
Toggles the VUI_DISABLED flag on this element
this.disable = this.disable_scroll = function(b)
Similar to the VegUINode::disable_node method but makes sure all children will be disabled as well.
this.dock = function(toNode,
insertBefore)
Appends the HTML node controlled by this element to another HTMLnode
this.drag = function(x,
y)
Move Btn3 to a new position and sync the content element’s position to it
this.drag = function()
This method is called when the mouse is moved while drag mode for this window is on.
this.drop_item = function(index)
Drops the item that is located at the submitted index in the childNodes array of the Table child’s HTML node
int, input type for the column
this.effect_add = function(Element,
Effect,
onhalt)
Adds an effect to a certain vegui element.
this.effect_pop = function(eleIdx,
type)
a certain effect for the element with the submited element index
int, number of active effects
Array, holds active effects
int, element index counter
VegUIElement, the element this effect is affecting
Maximum element index possible, 90000 by default, increase if you need to spawn more than 90000 elements at the same time
Array, Holds all currently spawned elements
bool, true if bounding box is enabled
this.evalme = function(code)
evals some javascript code
These properties are only set after certain mouse or keyboard events have been handled by this element
this.event_add = function(eventName,
func,
funcId)
Adds a function to be executed to a vegui element event
this.event_execute = function(eventName,
args)
Fires a vegUI event
this.event_listener_set = function(eventName,
func,
n)
Add function to event listener of the node controlled by this element
this.exec_uiop_client = this.exec_uiop = function(p)
Execute userinterface operations
this.exec_xml_client = this.exec_xml = function(xml)
Execute userinterface operations by XML protocol
this.execute = function(vreq)
This function will be called on successful response to request if the VegUIRequest’s pFunc property is not set.
this.Bridge.execute = function(vreq)
Takes the uiop string received from the server and splits it up accordingly.
this.execute = function(argArr)
Executes all the functions in the stack
this.execute = function()
Executes effect
this.execute = function()
Execute effect
this.execute = function()
executes/processes the effect
this.execute = function()
executes effect
this.expand = function(id)
Expands the currently selected row and shows the content stored in the detailed field of the row
int, height of the list if expanded (dropdown mode only)